ABOUT ME
An energetic, animal-obsessed, adventure-loving, left-brained & left-handed product designer with at least 17 different hobbies.
9-5, I'm immersed in crafting delightful, functional, design solutions; and 5-9, you'll find me volunteering at the animal shelter, hitting the gym, and watching guilty pleasure tv or playing video games.
I believe that great design isn't just about looking good, it's about creating experiences that draw from my own, that resonate and solve real-world problems for real people.
Ok. Two truths and a lie. Let’s go.
I’ve never touched Adobe XD.
I was a competitive ice skater.
I was featured on MTV.
Want answers? Let’s set up a virtual coffee chat.
I built backpacks
I built backpacks
I started my own roller skate e-commerce backpack brand. It successfully launched and became very beloved in our skate world. This was quite the lesson in transferring my UX design skills to industrial, concrete products. It was interesting to note that both processes ended up being extremely similar, except I couldn’t iterate as quickly on these backpacks- like I could in Figma.
I like to make things for the internet.
I love to create content as a form of self expression and to provide value. My colleague, Vitor Tomazzi, and I decided to start a Youtube when we realized that there was a lack of diversity of content in the UX space. Most of it being graphic design skills or how to use Figma shortcuts, we wanted to provide a place for ux designers to learn about the psychology behind their craft and have fun while doing so. We used this platform to document our learnings and pass this education on as we evolve in our careers.
I like to connect with my community.
The rise in popularity in bootcamps have created a large supply of junior designers that have nowhere to go once they graduate from a bootcamp.
Very little existed in the space between graduating and starting a job. As a bootcamp alum myself I experienced this first hand. I noticed a lack of support post-boot camp during the transition into employment. Junior designers are overwhelmed with knowledge over a three month period and then are expected to know how to apply it to a real world job.
Anyone who’s working currently and also comes from a bootcamp knows that bootcamp design is nothing like enterprise level product design. My colleague, Nicole Matos, and I wanted to create the space for that in-between. Our meetups consist of workshops to help build skills, advice sessions, portfolio reviews from designers all over the world, and fun events like UI trivia nights & happy hour progress checks.
Where I’ve been mentioned.
Shoutout Miami
An article about me!
Ironhack Article
Reconnecting with my Alma mater.